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Faculty, Lighting and Rendering 3

British Columbia Institute of Technology

British Columbia Institute of Technology

USD 65,045-113,545 / year
Posted on Mar 25, 2026

Position Details

Position Information
Position Title Faculty, Lighting and Rendering 3
Who We Are
At BCIT, putting people at the core of everything we do is paramount. This idea is the foundation of BCIT’s People Vision, which describes the Institute’s goals and priorities in respect to our people. In a complex and uncertain world, it’s vital our people feel valued, supported and connected. BCIT champions a culture of innovation and global progress through people’s imagination and creativity. With a competitive compensation package, great work-life balance, and career advancement opportunities, see why we’ve earned the title of one of BC’s Top Employers for over ten years running.
Position Summary
BCIT’s Digital Arts, Media and Design department within the School of Business + Media offers a range of programs in the areas of Animation and Gaming, Web and Mobile, and Communication and Graphics. We are currently seeking a temporary, part-time (0.2 FTE) Instructor to teach full-time students in the Diploma in 3D Modeling, Art and Animation, from May to August 2026.
Duties & Responsibilities
The instructor assignment is for:

  • MDAA 3542 Lighting and Rendering 3 (20%)
    • Real-time rendering is used across many different industries. In this course, students will examine in depth the capabilities, limitations, and advantages of rendering in a real-time renderer. Students will set up cameras and learn to animate their cameras to effectively show off models and environments. Lighting will be explored for both pre-computed lighting and run-time lighting. Materials will be created with parameters exposed for quickly iterating on different looks for the surface. Finally, post-process volumes will be used to achieve cinema-quality renders.
We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace.
Qualifications
QUALIFICATIONS:

  • Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or a related discipline, or equivalent professional industry experience.
  • Minimum 5 years of professional experience in lighting, rendering, environment art, or technical art within the game development, animation, or visual effects industry.
  • Demonstrated expertise in real-time rendering workflows using Unreal Engine, including scene lighting, camera setup, and environment presentation.
  • Strong understanding of real-time lighting techniques, including both pre-computed lighting and run-time lighting systems.
  • Experience creating materials and shaders in node-based material editors, including adjustable parameters for iterative look development.
  • Experience working with post-processing tools, including post-process volumes and cinematic effects used to enhance real-time renders.
  • Familiarity with environment lighting techniques, including sky lighting, atmospheric effects, fog, volumetrics, and HDRI lighting setups.
  • Experience creating cinematic camera setups and camera animation to showcase models and environments effectively.
  • Experience working with real-time particle systems, such as Niagara or equivalent systems, used to simulate environmental effects.
  • Familiarity with real-time rendering optimization techniques, including performance considerations and balancing visual quality with runtime constraints.
  • Ability to guide students in developing portfolio-quality real-time renders suitable for demo reels and professional presentations.
  • Excellent communication, organizational, and interpersonal skills, with the ability to support students from a range of skill levels.

Desired Qualifications:

  • Previous post-secondary teaching or mentoring experience.
  • Demonstrated industry success with appropriate and current experience and skills in the entire 3D pipeline including: 3D Modeling, Animating, Rigging, Texturing, Lighting, and Rendering.
  • Experience in Redshift, Arnold, and Unreal Engine.
Additional Information
Benefits – Why you’d love working with us

  • Competitive pay
  • Minimum of twenty-five days of vacation (or more, depending on your position)
  • Competitive employer-paid extended health and dental plan – take a look at our benefit plans!
  • Defined benefit pension plan with employer contributions
  • Professional Development funds and resources
  • Access to most BCIT Flexible Learning courses free of charge
  • Wellness and Employee Assistance programs
  • Complimentary membership with free access to the Fitness Centre, Gymnasium, and more
  • Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or part-time. For more information on our generous benefits, click here!

BCIT is committed to the principles of equity, diversity & inclusion and to promoting opportunities in hiring for systemically oppressed groups who have been excluded from full participation at BCIT and the larger community. This includes Indigenous Peoples, women, racialized persons, persons with disabilities and those who identify as 2S/LGBTQIA+. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority.

Persons with disabilities who require accommodation for any part of the application or hiring process should contact us using our contact form. Please note that all applications must be submitted via the careers page portal. Applications submitted through the contact form will not be accepted. For additional information, please visit our frequently asked questions (FAQs) page and see how we hire.

The British Columbia Institute of Technology acknowledges that our campuses are located on the unceded traditional territories of the Coast Salish Nations of xwməθkwəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səl̓ilwətaɁɬ (Tsleil-Waututh).
Salary Range $65,045 - $113,545 per annum
Additional Salary Information
Salary prorated based on percentage and term of appointment. Salary based on education, experience and placement criteria as outlined in the Collective Agreement.
Position Details
Posting Category Faculty
Department 2 SOBM Digital Arts Media & Design
Campus Location CARI Building
Bargaining Unit BCIT Faculty and Staff Association (FSA)
Job Status Temporary
Full-Time/Part-Time Part-Time
Number of Vacancies 1
Anticipated Start Date 04/27/2026
Anticipated End Date 08/21/2026
Competition Information
Competition Number 26FSA035
Competition Open Date 03/25/2026
Competition Close Date
Open Until Filled? Yes
Quicklink for Posting https://careers.bcit.ca/postings/10251

Supplemental Questions

Required fields are indicated with an asterisk (*).

  1. * What is the highest level of education attained? Successful candidates will be required to submit official transcript(s) from the granting institution for verification.
    • GED
    • High School Diploma
    • Certificate
    • Diploma
    • Associates Degree
    • Bachelors Degree
    • Masters Degree
    • PHD
  2. * How many years of experience do you have in this type of position?
    • 0-1
    • 1-2
    • 3-5
    • 6-9
    • 10+
  3. * Where a successful applicant places within the salary range is dependent on education, experience, and placement criteria as outlined in the Collective Agreement. Are you satisfied with being placed on this range?
    • Yes
    • No
  4. * All positions at BCIT require on campus presence at the applicable campus location(s). This means the successful candidate must be able to and willing to relocate to the Lower Mainland. Please select from the following that best describes your situation:
    • I currently reside in the Lower Mainland
    • I do not currently reside in the Lower Mainland, however I am willing and able to relocate if found to be the successful candidate
    • I do not currently reside in the Lower Mainland and I am unwilling to relocate
  5. * This position is temporary with an anticipated end date. At the time of posting, there is no guarantee of extension past the anticipated end date.
    • I acknowledge that there is no guarantee of extension past the anticipated end date of this temporary position.

Documents Needed to Apply

Required Documents
  1. Resume
  2. Cover Letter
Optional Documents