Software Engineer II
Microsoft
Software Engineer II
Redmond, Washington, United States
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Overview
Windows Cloud Experiences (WCX) is developing a best-in-class VDI solution to enable millions of customers to work with physical and virtual PCs. WCX is hiring a Software Engineer II for the Cloud Streaming, Mixed Reality and Graphics (CMG) Team to help realize the future of computing by shifting workloads to the cloud.
The CMG team is leveraging the power of Azure to enable customers to work from everywhere on even the smallest, lowest powered devices. As a Software Engineer II, you will help build key technologies for low-latency streaming, innovating in areas such as real-time graphics, network resiliency, and video codecs, and bring powerful cloud compute anywhere through products such as Windows 365 and Azure Virtual Desktop
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
- OR equivalent experience.
- 2+ years industry experience with C++ development and debugging skills.
- Experience developing, debugging, profiling, and optimizing code on different hardware platforms running the Windows operating system.
- Experience working in a team environment on a shared code base.
- Experience delivering high quality solutions for technical challenges.
Other Requirements:
Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
- Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.
Preferred Qualifications:
- Experience working with OS networking stacks (on any OS).
- Experience with low-latency data transmission over wireless networks.
- Experience with video codecs and low-latency, high-throughput video encoding/decoding.
- Knowledge of GPU APIs such as DX11, DX12 or Vulkan.
- Experience with machine Learning and its application in networking and/or video/audio.
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $100,600 - $199,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $131,400 - $215,400 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until July 14, 2025.
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Responsibilities
- Developing the next generation of cloud streaming technology for Virtual Desktop Interface (VDI) experiences.
- Designing, implementing, and evolving new tools and techniques to analyze and improve the visual quality and responsiveness of cloud streaming.
- Working in close partnership with a team of diverse and talented peers in various disciplines including design, hardware, Program Management, and Software Development for sustained long term success, and partnering with your peers and technical leadership to deliver solid technical designs and architectures.
- Working on all aspects of Software Development including design, implementation, testing, maintenance, documentation and delivery.
- End-to-end ownership of your engineering activities and deliverables, from ideation to delivery.